Photorealistic Pastry

I’ve been playing around with Quixel Megascans for the first time and came up with this.

It all started as an experiment of setting up a scene with scanned assets, trying to figure out how helpful can it be in my future projects. Eventually I toyed with some lighting and rendered it (V-Ray Next GPU) in 4K.

Click here for full resolution.

Tools: 3DS Max, Megascans, V-Ray, Photoshop, Sketchfab.

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